Just a heads up, but this Dwayne 'The Rock' inspired Pokémon comes out swinging in a blaze of NSFW-ish banter. Gotta love when The Rock himself comes on at the end of the video as well, to describe his love for YouTube.
And why the heck shouldn't the man, with this kind of parody gold? But all in all, Machop --> Machoke --> Machamp --> PokeRock.
The guy is pretty much the Bob Ross of gadget-casting. By simply using a Raspberry Pi Zero, a USB hub and clay, Doris (lyberty5) created a SNES that could go head to head with Nintendo's upcoming mini-NES on cuteness alone.
Pokémon GO just dropped in America last night, and my productivity levels have already taken a critical hit, man. So many places to be, areas to explore, monsters to catch, and straight up not enough time in a day for all of it anymore...Comment at the bottom with tales of your Pokémon GO-fueled escapades thus far! We might just feature some of our favorites in an upcoming Pokémon GO piece!
What a time to be alive. The game titled, HK, is still very early in development, but the creators went ahead and posted a Q&A to the game's development blog. And this is what we can tell ya based off that:
The third-person solo adventure game takes place in a dystopian city inspired by Kowloon Walled City (see real world shot below), and it takes place in the somewhat distant future based off the presence of humanoid robots:
Check out one of the in-game screenshots that have since been released:
Sure, the game isn't as far along as we could've hoped; but based off what we've seen so far it looks like they nailed the cat's movements! And the image that was shared for the game back in October 2015 makes it look like the game will be using Unreal Engine 4.
RoomAlive is a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience. Our system enables new interactive projection mapping experiences that dynamically adapts content to any room. Users can touch, shoot, stomp, dodge and steer projected content that seamlessly co-exists with their existing physical environment. The basic building blocks of RoomAlive are projector-depth camera units, which can be combined through a scalable, distributed framework. The projector-depth camera units are individually auto-calibrating, self-localizing, and create a unified model of the room with no user intervention. We investigate the design space of gaming experiences that are possible with RoomAlive and explore methods for dynamically mapping content based on room layout and user position. Finally we showcase four experience prototypes that demonstrate the novel interactive experiences that are possible with RoomAlive and discuss the design challenges of adapting any game to any room.
How Rezephos flew through Super Mario World without getting a single mushroom, fire flower, cape, star, or Yoshi...we may never know. There were some truly miraculous achievements at Summer Games Done Quick 2016 this year. These are some of our favorites:
I don't understand this game, yet I find myself intrigued. Catherine's a puzzle-platformer for Xbox 360 and PS3. You play as a laid back dude named Vince Brooks who dates a lady named Katherine, only to end up falling into a love affair with a sex kitten named Catherine. See what they did there? Juggling two love interests almost always gives way to a full-fledgted sh*tstorm, but 'Ghoul02' upped the ante by playing through the game using two controllers at once.
Mario Kart: Double Dash!!
In this run, 'druvan7' gases up and destroys the All Cup Tour in speed demon fashion.
Check out the rest of the speedy playthrough achievements over here!